I keep returning to gamification because I care about making progress visible without letting scores replace reality. The durable question is how feedback, stakes, and story...
Education should be something a person can actively design through projects, mentors, proof, and reflection. This is one of my most persistent attempts to turn learning into...
I am interested in agents as durable workers and as a new social and economic substrate. The important constraints are memory, protocols, incentives, verification, and human...
I want memory systems that help a person and their agents recover context, notice patterns, and personalize action. The idea stays valuable even while the implementation remains...
Buddhism, Philosophy, Practice · Philosophy · On-going
Buddhist practice gives me a way to examine craving, identity, and the urge to control outcomes. I value it as a lived counterweight to ambition, not as an aesthetic.
Worldbuilding, Game design, Storytelling · Framework · On-going
D&D lets me make politics, morality, economics, and consequences playable. It is a creative lab for the kind of future and social systems I want to understand.
Learning, Generalism, Strategy · Learning model · On-going
I do not want to choose between technology, business, education, art, and human behavior. Generalism is useful to me when it becomes orchestration and synthesis rather than...
Life design, Narrative, Decision-making · Framework · On-going
I often judge a choice by whether it creates a life story worth documenting. The frame helps me choose experiences with narrative weight while staying alert to the danger of...